Gomoku in BASIC and C restored

Feb 6, 2019

Gomoku BASIC ported to C is back! This article is showing the BASIC version of Tim Hartnell's Gomoku that I typed in. The AI has a strong defense, but not much of an offense. I decided to port it to C just for fun, and the speed difference surprised me. I will be following up with an analysis of the AI in a followup article.


Mnemonic lookup has been restored

Feb 5, 2019

Mnemonic online documentation is back online. I find that I always need to lookup CPU timings and usage for assembly instructions, so I put this lookup site together. What really excites me is that you can search for multiple instructions like ldx,ldy,abx and see all those instructions at the same time.


Robot Minefield has been restored

Feb 1, 2019

Robot Minefield is back! I typed in a BASIC program from one of my favorite programming books, Tim Hartnell's Giant Book of Computer Games. But I didn't stop there, I converted it to Assembly, then to C.


Optimizing an Imaginary Sprite

Jan 30, 2019

Optimizing an Imaginary Sprite is back! In this article I walk through the various stages of optimization several programmers did on an assembly language routine. I provide my own analysis of why the changes were made, and if the optimization was any good.


Site Is Getting Back Into Shape

Jan 29, 2019

8BitCoder.com starting to get back into shape. Bouncy Ball page is back up, and I have started an articles index page, where my favorite article about optimizing an imaginary sprite is. I'll also be adding some of my old news postings here.


Copyright © 2019, Lee Patterson