Gomoku in BASIC and C restored

Feb 6, 2019

Gomoku BASIC ported to C is back! This article is showing the BASIC version of Tim Hartnell's Gomoku that I typed in. The AI has a strong defense, but not much of an offense. I decided to port it to C just for fun, and the speed difference surprised me. I will be following up with an analysis of the AI in a followup article.

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Mnemonic lookup has been restored

Feb 5, 2019

Mnemonic online documentation is back online. I find that I always need to lookup CPU timings and usage for assembly instructions, so I put this lookup site together. What really excites me is that you can search for multiple instructions like ldx,ldy,abx and see all those instructions at the same time.

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Robot Minefield has been restored

Feb 1, 2019

Robot Minefield is back! I typed in a BASIC program from one of my favorite programming books, Tim Hartnell's Giant Book of Computer Games. But I didn't stop there, I converted it to Assembly, then to C.

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Optimizing an Imaginary Sprite

Jan 30, 2019

Optimizing an Imaginary Sprite is back! In this article I walk through the various stages of optimization several programmers did on an assembly language routine. I provide my own analysis of why the changes were made, and if the optimization was any good.

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Site Is Getting Back Into Shape

Jan 29, 2019

8BitCoder.com starting to get back into shape. Bouncy Ball page is back up, and I have started an articles index page, where my favorite article about optimizing an imaginary sprite is. I'll also be adding some of my old news postings here.

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Copyright © 2019, Lee Patterson